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Thursday, October 12, 2023

Pulp!: Episode 0 of The Return of the Mad Guru

The mysterious, almost supernatural figure known as चमगादड़ की छाया (The Shadow of the Bat).

Somewhere in the forgotten jungles of India, next to the wastelands, is a lost city rumored to have fabulous relics that can give power to the righteous - and to those that are evil. The Mad Guru (BWAH HAH HAH!), leader of the ancient Thugee Cult, has discovered its whereabouts. Fortunately there are heroes that will risk all to stop him and his murderous minions. The Shadow of the Bat is one of them . . . 

Turn 0 - Setting the Stage

Time for the big play test - and I'm going to use the Solo and Cooperative addendum for Pulp! that is available on the Osprey Games website. I'm not going to go into much detail about the solo rules though I will comment on what I think works, is fun, or frankly does not work as a solo rule! Having read through them (only a few pages) I think they may generate some unexpected twists for the Good Guys (me!).

Princess Seti Deva - The Mad Guru killed her father.

If you are looking for the forces of Good and Evil for this game, they are located Here in my previous post with all the stats you need. This will be a Go and Grab scenario with three ancient artifacts (the objectives) positioned in and around the ancient city. The winner of the scenario will be the team that captures 2 of the 3 objectives and gets them off the board in their starting positions.

The Lost City found only in Kipling's notes. This is the view looking from the South to the North. Yep, that's Bonnie my German Shepherd supervising on the right.

Looking East to West.

Looking West to East.


The Mad Guru, The Big Guy, Choto and his trained cobra, Behram of the Tulwar (just behind the boulder) and Thugee minions.

Captain Ridgewell Hawkes and section of the 19th Punjabs.

The Shadow of the Bat (or The Bat, for brevity sakes); Colonel (Retired) Douglas, DSO, CBE, etc.; Princess Seti Deva; and a section of the 19th Punjabs.

"The Marble of Mystery".

"The Jewel of Chance."

"The Sword of Destiny."

On with the show!

10 comments:

  1. Nice pictures - that you for sharing. What size is that playing surface, please?

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    1. Thanks! It's 3' by 4'. (Imperial Feet of Course!)

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  2. It looks like a 1930's Republic Serial brought to life.

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    1. Thanks Phil! That's the look I was going for. I hope you like the other episodes.

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  3. I like your initial set-up, especially the three ancient artifacts. Looking forward to the continuation of the story.

    Jim

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    1. Thank you Jim. I had fun making the artifacts as Objectives for In Her Majesty's Name and they work just as well for Pulp scenarios. The Jewel of Chance gives the owner a chance to reroll some die rolls; I'll have to figure out what the Marble of Mystery and the Sword of Destiny do!

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  4. It's a bit like a film franchise. Is this the first sequel? Is there going to be a prequel where the Mad Guru is a young up and coming leader? I enjoy wondering, what is coming next

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    1. There is a kinda, sorta prequel. I based the Mad Guru on the Guru from the 1939 film Gunga Din - which Bob Murch from Pulp Figures sculpted. Here are some links he has appeared: https://toysoldiersanddiningroombattles.blogspot.com/2022/06/june-hollywood-break-mad-guru.html ; https://toysoldiersanddiningroombattles.blogspot.com/2020/01/prelude-thugees-and-tigers-and-sikhs-oh.html ; https://toysoldiersanddiningroombattles.blogspot.com/2021/07/the-anglo-russian-war-grab-guru-part-1.html

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  5. Excellent Neil - I loved your previous Pulp games and look forward to following this one too!

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