Originally published 1/9/2020.
"Subedar Bikram Singh", began Colonel Dugald Armstrong, VC, DSO, etc., "We have found the location of the Mad Guru and his murderous band of thugees and deserters. I want you and the 14th Sikh Special Action Company to eliminate this threat."
"Yes Colonel sahib."
"There is one problem Subedar. Those idiots . . . um, The Sergeants Three and the Regimental beastie, Gungee Din may be trapped there looking for gold, a mysterious map or who knows what."
"Sahib?"
"At all costs the Mad Guru must be destroyed!"
This is going to be a big game with 4 players: One commanding the 14th Sikh Special Action Company (SSAC), one The Mad Guru, one playing The Sergeants Three and Gunga Din and surprise: one player controlling the devious Fah Lo Suee, the daughter of Fu Manchu with elements of the Si-Fan Tong. Oh and did I mention there was a tiger and poisonous cobra too?
The terrain and the initial set-up.
"Now you're all under arrest. Her Majesty's very touchy about having her subjects strangled. Let the game commence!"
Looks like just the kind of thing I am trying to achieve in my Pulp games Neil...look forward to reading how it went....although I could cheat and search your blog archive for the original posts!
ReplyDeleteThanks! I think Pulp should be fun and not taken too seriously. NO SPOILERS ALLOWED or The Shadow will get you.
DeleteI'll go put the popcorn on!
ReplyDeleteI knew there was something I forgot!
DeleteNeil