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Showing posts with label Airships. Show all posts
Showing posts with label Airships. Show all posts

Friday, July 30, 2021

The Anglo-Russian War: The Long Delayed Conclusion of Grab the Guru!

 In our last episode, Kavik, evil and slimy Siberian Shaman successfully created a sheet of ice . . . 

Note: What you are about to see is not necessarily the strict game sequence, but put together for the narrative of what happen in the game using In Her Majesty's Name, Second Edition.

Which caused the Blue Meanie to lose her bearing and slip. On with the adventure!











 




























Agent Natasha Fatale: I was able to save the life of our Fearless Leader, Count Vladmir Zabatov and my sweetie nookums Boris Badenov (the greatest no-goodnik in the world) but I left Kavik to die in the heat because he is a slime ball. We lost sight of the objective of the scenario and should have never split our forces (not that it was Fearless Leaders fault, I would never criticize Fearless Leader - never!); we concentrated on killing Lady Helen's privateers instead of focusing on grabbing the Mad Guru. Of course, having every leader roll for pluck in the Lost Temple caught us by surprise with the Blue Meanie. You might have noticed that Boris did not do a lot; Fearless Leader (not that I'm criticizing) forgot to move him for 3 turns. I will bonk Boris on the head for not buying grenades (why have the grenadier talent without grenades?).

Lady Helen Quartermain: All in all our plan worked even though we lost several crewman. I forgot to give the Black Dragon the Lightning Strike Talent, but oh well, he did not need it. Cajun Cate neutralized the Siberian Wolves each time which kept them out of the fight. Fortunately, the Russians couldn't roll a Hero point roll to save their lives (pun intended!)

The Hero of the Game: The mysterious Black Dragon.

Tuesday, April 13, 2021

The TFS Audacity

The Free Ship (TFS) Audacity under the command of Lady Helen Quartermain.

Following the destruction of the Weldon Institutes dirigible Go-Ahead by Robur the Conqueror and his airship the Albatross, the small aerial fleet of the United States engaged the Albatross near Philadelphia, PA.  Though the Albatross was defeated and severely damaged, it escaped and the ship responsible for the victory was the privateer TFS Audacity, under letters of marque, commanded by Lady Helen Quartermain.  

The Albatross.

Lady Quartermain and some of the crew of the TFS Audacity.

With the expanded rules for airships in the Second Edition of In Her Majesty's Name, I thought it was about time I finished painting my airship. It was the first MDF model I did and I learned a valuable lesson: PAINT THE PARTS BEFORE ASSEMBLY! Good lesson learned. Anyway . . . the TFS Audacity is painted and ready to fly. Rules for Lady Helen Quartermain and crew can be found in the Second Edition of In Her Majesty's Name.


"Da, she's not a pretty ship. But she'll put the fear of the Lord in the hearts of her enemies", Chief of Boat (COB) Sergey Rozhenko in discussing the TFS Audacity to some potential "clients" on behalf of Lady Quartermain.

The guns and machine guns came from Pulp Figures.


The airship kit is the Mozzy Class Airship from Crossover Miniatures. Extremely clear instructions, all of the parts fit and it was fun to put together - and I'm not good with models! It was a gift from Honorable Sons #1 through #5 and I was happy that they also purchased the very sturdy display base to go with the ship.





Taking on supplies in Chaimbellistan.