For the forces of evil (BWAH HAH HAH!) there are 1 villain figure units x 2, 1 elite unit with Trainer and poisonous snake, 1 elite unit with 1 figure and 2 Seasoned units with 3 figures each. This gives the forces of evil (BWAH HAH HAH!) also with 10 figures to ruin all that we hold dear.
Toy Soldiers and Dining Room Battles
Most young boys (and some adventurous girls) play with Toy Soldiers; some never stop! I'm proud to say that I am one that never has stopped. Toy Soldiers, painting the figures, history and miniature wargaming is what this site is all about. May the God who gives encouragement give you the same attitude of mind toward each other that Christ Jesus had, so that with one mind and one voice you may glorify the God and Father of our Lord Jesus Christ.
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Tuesday, May 5, 2026
Spring Break Battle Report: Setting up the Play Test for "Pulp!" (originally published 10/10/23)
For the forces of evil (BWAH HAH HAH!) there are 1 villain figure units x 2, 1 elite unit with Trainer and poisonous snake, 1 elite unit with 1 figure and 2 Seasoned units with 3 figures each. This gives the forces of evil (BWAH HAH HAH!) also with 10 figures to ruin all that we hold dear.
I'm a retired Colonel of Infantry (Regulars by God!) and Military Historian who likes to play with toy soldiers. I've been married to the love of my life since 1986, I have 5 honorable sons (my geeks in training), 4 daughters-in-law, al2 grandsons, 1 granddaughter, 1 dog and a gazillion miniatures.
Hobbies include . . . wait for it . . . Toy Soldiers, Reading, Wargaming, Reading about Toy Soldiers, History, Reading about Wargaming, Gardening, Reading about History and Reading.
Sunday, May 3, 2026
Spring Break Battle Report: Osprey's Pulp!, A Reading Review (originally published on 8/15/23)
With the "Year of Travel" my painting productions has slowed down quite a bit. While I catch up, I'm going to repost about the game Pulp! which I have learned to love. These are all from last year:
"Okay you dirty rat about Pulp! What's the verdict?"
For attacking, figures use a "firepower" style mechanic where you roll dice based on the weapon, and look for the skill of the shooter to score a hit. Modifiers are applied for cover, LOS, etc. Targets that are hit get a Protection roll to avoid getting hit. A hit causes suppression, and a second hit causes a wound, and a second wound causes a Knocked Out (KO). That gives our "heroic" characters some resilience. In melee, there are no suppression hits, only wounds. There are a variety of weapos available; especially some "Pulpy Weapons". My personal favorite is the Death Ray Gun. It fires DEATH! If the target fails the protection roll, so sorry. No suppression, no wounds - only DEATH. BWAH HAH HAH. Okay the figure is KO'd but you get the point.
I'm a retired Colonel of Infantry (Regulars by God!) and Military Historian who likes to play with toy soldiers. I've been married to the love of my life since 1986, I have 5 honorable sons (my geeks in training), 4 daughters-in-law, al2 grandsons, 1 granddaughter, 1 dog and a gazillion miniatures.
Hobbies include . . . wait for it . . . Toy Soldiers, Reading, Wargaming, Reading about Toy Soldiers, History, Reading about Wargaming, Gardening, Reading about History and Reading.
Tuesday, April 28, 2026
Spring Break Battle Report: Playing The English Civil War using Victory Without Quarter
I like these rules. Really, really like them. Even better that they are free.
As Honorable Son #2 and his beautiful bride are moving away, we decided to have a going away miniature battle with my new units. This is "officially" the first time we battled it out using the English Civil War rules Victory Without Quarter by Clarence Harrison of Quindia Studios.| Royalist Infantry Brigade at the start of the game. |
Victory Without Quarter borrows ideas from other game systems to create a fast paced, player involved game. Actions are card driven as each unit and commander has a card which allows movement orders or firing to take place.
| Reload card, Army commander card, unit card for the King's Lifeguard and Event card. |
| Turn over card, unit card for Lord Brooke's Regiment, and Royalist Army commander card. |
When a unit card comes up or a commander card to issue orders the unit can move, wheel less than 45 degrees and move half, change formation, hold (allows rallies), shoot or charge to contact. Units must pass a morale check to charge and become "shaken if they fail. Shooting and melee is very similar to Warmaster and if you take 3 hits, you get a casualty marker. When your casualty markers equal the amount of stands in unit, they unit is removed. Morale is rolled for charges, counter-charges and pursuit; rallying units and if you receive a casualty marker or a hit from artillery.
| Various casualty markers. |
| The Supplies. |
| The sleepy hamlet of Gointofar. |
The weight of Royalist firepower started to take it's toll on the forces of Parliament; and, even though the right flank was threatened, Newcastle's Whitecoats successfully held off the Haselrigge's lobsters pistols and charges on their steady pikes.
I'm a retired Colonel of Infantry (Regulars by God!) and Military Historian who likes to play with toy soldiers. I've been married to the love of my life since 1986, I have 5 honorable sons (my geeks in training), 4 daughters-in-law, al2 grandsons, 1 granddaughter, 1 dog and a gazillion miniatures.
Hobbies include . . . wait for it . . . Toy Soldiers, Reading, Wargaming, Reading about Toy Soldiers, History, Reading about Wargaming, Gardening, Reading about History and Reading.












