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Thursday, October 19, 2023

Pulp!: Episode 2 of The Return of the Mad Guru

The play test of the solo rules for "Pulp!" continue:

In our last episode (after a "ahem" shaky start in which I forgot about some of the Pulp genre rules!) somewhere in the forgotten jungles of India, next to the wastelands, is the lost city of REDACTED no longer rumored to have fabulous relics that can give power to the righteous - and to those that are evil. The Mad Guru (BWAH HAH HAH!), leader of the ancient Thugee Cult, has discovered the whereabouts of REDACTED and all of the relics have been found: The Marble of Mystery, The Jewel of Chance, and the Sword of Destiny. Fortunately there are heroes that will risk all to stop him and his murderous minions. The forces of good and evil are now locked in deadly combat that may decide the fate of the British Raj . . . 





(Game Note: The Bad Guys get to activate the Princess and if successful, she must do their nefarious bidding.)



(Game Note: Yep our hero failed(!) his activation due to the Terrifying Laughter of the Mad Guru (BWAH HAH HAH!))



(Game Note: "Uncanny Skills" sounds better than "he had enough movement by running to get past the bad guys. Actually he used the Special Benefit "Swing from the Chandelier". Maybe it's a chandelier, maybe it's a tree branch, or maybe you use some terrain to bounce over the other guys. Whatever the case, the Benefit allows you to move through other figures or over tall obstacles that are otherwise impassable - but you cannot end movement in the same space with another figure or an impassable terrain piece.)





(Game Note: We won't publish what the Mad Guru said but it had to do with never in his life seeing so many "1's" rolled in his entire life."

















It seems the fate of the world hangs in the balance as the forces of the Mad Guru now have in their possession the "Jewel of Chance" and the "Sword of Destiny". Can the Bat stop the minions of the Mad Guru now that The Big Guy is in the area? Will Colonel Douglas catch the Mad Guru? Will the Princess ever do anything except be a stereotypical damsel in distress and avenge her father's death. And will Captain Hawkes continue his sprinting ways with the "Marble of Mystery? Stay tuned for the exciting Conclusion of "The Return of the Mad Guru"!

7 comments:

  1. I loved this battle report, and especially they comic-style presentation which suited it so well. I look forward to reading more in the near future,

    All the best,

    Bob

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  2. Thanks Bob! I had a lot of fun putting it together.
    Neil

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  3. Neil, how would this rule set play with multiple players?

    Enjoying your battle report.

    Jim

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  4. Deeds of derring do - always exciting stuff!

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    1. That it is. Though I am primarily a historical gamer, I have a soft spot in my heart for Pulp era games and Victorian Sci Fi.

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  5. This is a fantastic advertisement for all that's great about small scale, Pulp style skirmish gaming Neil - cant wait for the final instalment!

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    1. Thank you very much. I figure if you are going to do a game report of a Pulp style game - make it look like it! Thanks again.

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